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Santy Is Home

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Santy Is Home is a chilling Christmas horror game set inside a haunted house. Search for clues, make choices, and survive the night with eerie endings.

A Christmas nightmare

Unlike any Christmas game you've ever known, Santy Is Home is a deeply psychological horror experience where warm holiday spirits transform into profound fear.

The story begins on Christmas Eve, when you, as a parent, wake up to find your young daughter, Zoe, missing, leaving behind a strange letter. An entity called Santy claims responsibility and demands the perfect gift in exchange for your child's safety.

Find your child on a dark Christmas day

Collect every clue

Gameplay revolves around exploring the environment and collecting items from a first-person perspective:

  • Find items to complete the gift list: candy canes, socks, Christmas bells, warm milk, and cookies. Cookies need to be baked using the ingredients you have on hand.
  • Explore each room, cupboard, and drawer to find the necessary items, while listening for sounds and signs to avoid Santy.
  • When preparing the gift, you can either comply with the request or find a way to resist Santa, unlocking various endings.

Multi-branch ending system

There are two options depending on your chosen path:

  • Bad ending: Complying with Santy's request without further investigation often leads to a tragic outcome.
  • Good ending: Finding a special item like rat poison, using it can change your fate and your daughter's.

Choosing which ending to pursue is entirely up to you; this is what makes this game unique, unlike Granny 4, which only has one ending but offers countless ways to achieve it.

Experience the fear in sound, light, and atmosphere.

Instead of relying on classic jump scares, Santy Is Home focuses on a chilling atmosphere and eerie sounds:

  • Footsteps, wind whistling through windows, and the jingling of Christmas bells all contribute to creating a space that is both familiar and terrifying.
  • Flickering lights, encroaching shadows, all create a feeling of being watched, keeping the player on edge for even a second.
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